Overall, Freddi Fish Junior Adventures are mainly about helping to solve other creatures' problems by trading and using objects which is tied in to a constantly-progressing storyline.
Freddi Fish puts objects away by sweeping them behind her back, often resulting in hilarious scenes when putting away large objects. Collected objects appear on the bottom of the screen in their own individual bubbles. However, when you click on a person or certain objects, something will happen like the person talking or Freddi Fish picking up the object. As with all Humongous Entertainment games, clicking on the environment prompts an animation which is sometimes funny but rather useless to the plot, usually with tiny fish. When the cursor is just an small cursor outline then there is nothing clickable, but when the small cursor outline fills in, you can click the mouse and something will happen. The game play for the main five Freddi games is as follows: Characters move from one screen to the other by clicking when the cursor turns into a chunky arrow. When released, these games were categorized as Junior Adventures intended to teach problem solving to ages 3 to 8. She was also referred to as a "frank lady" on the old Club Humongous Online website. However in a later series, Freddi Fish said that she's a girl when someone mistook her for a boy. While Freddi Fish was always designed as a girl, there was one mistake in Freddi Fish 1 where her grandmother referred to both her and Luther as 'boys' (though this is probably just a mistake made by the character). ] The voices of Freddi Fish and Luther were performed by Annette Toutonghi and Mike McAuliffe at Bad Animals studio in Seattle, WA. She has her own pal, the green-colored Luther, who is her best friend and goes with her on all her adventures.
She and the guppies give a cheer to the two for saving the school.Freddi Fish is an award winning series of children's software from Humongous Entertainment.įreddi Fish is an anthropomorphic, yellow fish who takes on detective investigations throughout the series of games. The two return the toys to the guppies and explains the solution to Mrs. They give Freddi and Luther the guppies' toys, and Luther gives his toy to the sharks to give to the Squidfather, who never had any toys to play with. Freddi explains to the sharks that they should not steal things that belong to someone else. The ghost turns out to be the sharks from the first game. The ghost returns and gets the toy, but gets caught by Freddi and Luther. However, they need to search around the school to find more parts for their trap.Īfter they have everything, Freddi and Luther set up the trap and uses Luther's toy as bait. They are going to need five more parts in order to set up the trap. Freddi believes that the ghost is really fake, and decides to build a trap in the basement. Luther manages to retrieve the toy, and the ghost says that it will get it back and leaves, leaving behind a torn piece of sheet. Freddi commands the ghost to stop, causing it to accidentally drop Luther's toy. They eventually chase the ghost into the school basement. Freddi thinks the ghost isn't real, and promises everyone that she and Luther will find it. After Luther shouts at the ghost, it gets away. While the class gets scared, the ghost swipes down and grabs Luther's action figure. While one of the students tells the story, the ghost appears and surprises everyone. Croaker explains that the guppies saw a ghost that steals their toys. As they enter the classroom, they see that the guppies of their class are hiding. She eventually waits for Luther, who brings his Codfish Commando Action Figure for show and tell.
It was released on iOS under the title Freddi Fish Haunted Schoolhouse Mystery and on Android with a shortened title Freddi Fish: Haunted Schoolhouse.įreddi Fish swims in the Mediterranean Sea on her way to school. Freddi Fish 2: The Case of the Haunted Schoolhouse is a 1996 video game and the second of five adventure games in the Freddi Fish series of games developed and published by Humongous Entertainment.